Unexplored 2 is an award winning, slow & deliberate, open-world RPG in procedurally generated worlds, with a table-top 'feel' & a cool twist on permadeath. Fixed gamepad detection not respecting if it should detect gamepad's or not on startup. Fixed grain showing on loading screen even when it's disabled in the settings. Fixed basic gear (flask, rations and healing pots) not being for sale unless you had certain achievements. Fixed your starter name being "H.P." on normal runs when you did not pick a name before. Fixed a bunch of typo's in the achievement section of the game. Fixed mechanical spiders displaying "!" even when Inactive. Fixed turrets forgetting their orientation upon reload. Fixed drainmagic gas not saving properly in to disk (as part of the level). Fixed issue with sliders regarding minimum step size and clicking on them. Fixed overlap on yellow cross marking the player's position. Fixed immersion mode toggle not remembering when it's off or on properly. Fixed some very weird behavior with combining items. Fixed journey onward not disabling itself when no games are currently playable. Fixed issue with gamepad nagivation and playing as the "Fool" class. Fixed scrolls being replaced by potions in start shop. Fixed various things not responding to DrainMagic. Automatic gamepad detection is now disabled by default. Loudness of wind (background noise in windy levels) has been reduced by 6 decibels (about 50%).
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